The integration of emerging technologies of AI into the everyday functions of being human represent
Becoming (more)human is a speculative world-building narrative that illustrates a “what-if” speculative future, wherein these biases reinforced and amplified by the technocratic developments of AI create new systems of prejudice.
Through a multimedia installation - a speculative poetry book, a diptych film, and an AI-driven wearable device (TOBRO), the project immerses audiences in a 2029 reality where AI scoring systems dictate human value and function in society.
Methodologies
Speculative Design Framework by Dunne and Raby | World Building | Product Design | Participatory Design | System and Design Research
Collaborators
3D Printing - RCA 3D Print Lab
Film Support - Sauranav Deka
Film Support - Sauranav Deka
Tools and Mediums
Blender - 3D Modeling and Prototyping > Writing & Poetry - Narrative Construction > Film & Artefacts - Storytelling and Speculative Documentation >
Product Design - AI-Driven Wearable (TOBRO) >
Adobe Premiere - Film Editing >
Adobe InDesign - Speculative Poetry Book Design