Date - January 25, 2024
Activity - A hands-on speculative design exercise where students built imaginative environments.
Engagement - Breaking hierarchies—participants saw facilitators not as teachers, but as co-creators.
Initially, interaction was slow. But as we let go of rigid structures and allowed surprise, spontaneity, and openness to lead, the energy shifted.
By the end, young participants were:
Engaged beyond expectations – Fully immersed in co-creation.
Using game-like mechanics – Inventing new ways to navigate their speculative worlds.
Seeing themselves as designers, storytellers, and creators – Not just as students in a classroom.